|
IODA
|
Structure used to pass data between the frontend and the backend engine. More...
#include <Marshalling.h>
Public Member Functions | |
| Marshalled_Data (detail::PointerOwner pointerOwner=detail::PointerOwner::Caller) | |
| ~Marshalled_Data () | |
Public Attributes | |
| std::vector< value_type > | DataPointers |
| detail::PointerOwner | pointerOwner_ |
Structure used to pass data between the frontend and the backend engine.
Definition at line 45 of file Marshalling.h.
|
inline |
Definition at line 48 of file Marshalling.h.
|
inline |
Definition at line 50 of file Marshalling.h.
| std::vector<value_type> ioda::Marshalled_Data< T, value_type, FreeOnClose >::DataPointers |
Definition at line 46 of file Marshalling.h.
| detail::PointerOwner ioda::Marshalled_Data< T, value_type, FreeOnClose >::pointerOwner_ |
Definition at line 47 of file Marshalling.h.