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IODA Bundle
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Details internal to IODA's engines. More...
Files | |
| file | Type_Provider.h |
| Frontend/backend bindings for the type system. | |
Classes | |
| struct | ioda::Marshalled_Data< T, value_type, FreeOnClose > |
| Structure used to pass data between the frontend and the backend engine. More... | |
| struct | ioda::detail::Object_Accessor_Regular< DataType, value_type > |
| struct | ioda::detail::Object_Accessor_Fixed_Array< DataType, value_type > |
| struct | ioda::detail::Object_Accessor_Variable_Array_With_Data_Method< DataType, value_type > |
| struct | ioda::detail::Object_Accessor_Variable_Raw_Array< DataType, value_type > |
| class | ioda::detail::Type_Provider |
| Backends implement type providers in conjunction with Attributes, Has_Attributes, Variables and Has_Variables. The backend objects pass through their underlying logic to represent types. More... | |
Enumerations | |
| enum class | ioda::detail::PointerOwner { ioda::detail::Engine , ioda::detail::Caller } |
| Who owns (and should free) pointers passed across the frontend / backend interface? More... | |
Functions | |
| template<class DataType , bool FreeOnClose> | |
| void | ioda::FreeType (DataType, typename std::enable_if<!std::is_pointer< DataType >::value >::type *=0) |
Details internal to IODA's engines.
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strong |
Who owns (and should free) pointers passed across the frontend / backend interface?
| Enumerator | |
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| Engine | The backend engine frees pointers that it provides. |
| Caller | The user has to free pointers. |
Definition at line 27 of file Type_Provider.h.
| void ioda::FreeType | ( | DataType | , |
| typename std::enable_if<!std::is_pointer< DataType >::value >::type * | = 0 |
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| ) |
Definition at line 32 of file Marshalling.h.